Interactivity and user experience in multimedia systems

Course description

Introduction: Building blocks, architectures and services in interactive multimedia systems

Interactivity: Principles of interactivity and interaction modalities (voice, gestures, different devices and controls, second screen and companion screen).

User devices and sensors (advanced input/output interaction devices). Technology aspects of integrating the interactive control devices with multimedia services.

The user experience: the importance of good user experience, design and evaluation of user interfaces and user experience (user-centered design). Specifics of different user groups. Adapting services and interfaces to users and context of use (personalization).

Course is carried out on study programme

Objectives and competences

Understand the basic of multimedia systems. Knows the principles of interactivity and is able to assess the suitability of different modalities of interaction for the selected device and service. Understand the technological aspects of the interactive systems, including the devices and sensors.
Knows the principles of design and evaluation of user interfaces with knowledge of the specifics of different user groups.

Learning and teaching methods

Lectures or mentoring



Intended learning outcomes

Knowledge of basic building blocks, architectures and services in multimedia systems.
Understanding of the principles of interactivity with the knowledge of different modalities of interaction and suitability of their use in various services and devices. Understanding the technological aspects of communication between interactive controllers and services.
Understanding the importance of user experience in multimedia services, knowledge of user-centered design and evaluation of user interfaces. Understanding the differences and needs of different user groups in terms of ease of interaction and use of services.

Reference nosilca

Journal article

  1. Pogačnik M, Tasič J, Meža M, Košir A (2005) Personal content recommender based on a hierarchical user model for the selection of TV programmes. User modeling and user-adapted interaction, The Journal of personalisation research 15: 425-457
  2. Guna J, Jakus G, Pogačnik M, Tomažič S, Sodnik J (2014) An analysis of the precision and reliability of the leap motion sensor and its suitability for static and dynamic tracking. Sensors 14: 3702-3720
  3. Guna J, Stojmenova E, Lugmayr A , Humar I, Pogačnik M (2013) User identification approach based on simple gestures. Multimedia tools and applications 1:1-15
  4. Stojmenova E, Guna J, Dinevski D, Pogačnik M (2012) A case study from Iskratel : improving the user experience in a telecommunications company. E-society journal 2:77-84
  5. Požrl T, Kunaver M, Pogačnik M,  Košir A, Tasič J (2012) Improving human-computer interaction in personalized TV recommender. Electrical & computer engineering E1:19-36

Study materials

  1. Vaughan T.; Multimedia: Making it work, McGraw -Hill Osborne media; 2010
  2. Bassi A., Bauer M., Fiedler M., Kramp T., Kranenburg R.; Enabling Things to Talk: Designing IoT solutions with the IoT Architectural Reference Model;Springer Open, 2013
  3. Albert W., Tullis T.; Measuring the user experience: collecting, analyzing, and presenting usability metrics; Elsevier, 201
  4. Krug, S.; Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition); New Riders; 201
  5. Rogers, Y., Sharp, H., Preece, J.;  Interaction Design: Beyond Human – Computer Interaction (3rd edition); Wiley, 2011.

Bodi na tekočem

Univerza v Ljubljani, Fakulteta za elektrotehniko, Tržaška cesta 25, 1000 Ljubljana

E: T:  01 4768 411