Interactive multimedia

Subject description

Introduction to interaction in multimedia. Interaction design and components of interaction human-computer. Basics of user modeling and analysis of user requirements. Design and production of interactive multimedia content. Tools for creation of multimedia content. Introduction to modeling interaction with UML. Advanced input-output devices and technical capabilities of modern terminal equipment. Prototyping of multimedia systems.

The subject is taught in programs

Objectives and competences

Objective is to understand elements of interactivity and approaches to interactive content production. Understand interaction design and modern user interfaces. Use of selected software tools for planning and execution of interactive multimedia projects.

Teaching and learning methods

Lectures, demonstrations, practical laboratory work.

Positive evaluation of laboratory exercises and project is a prerequisite for the exam.

Expected study results

Understanding fundamental issues in designing interaction in multimedia systems. Use of tools for interactive content creation.

Basic sources and literature

[1] D. Benyon, Designing Interactive Systems, Addison Wesley, druga izdaja 2010.

[2] B. Shneiderman, C. Plaisant, Designing the User Interface, Pearson, peta izdaja, 2010.

[3] D. Shaffer, Designing for Interaction, New Riders, druga izdaja, 2010.

[4] K. Goodwin, Designing for the Digital Age, Wiley, 2009.

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University of Ljubljana, Faculty of Electrical Engineering Tržaška cesta 25, 1000 Ljubljana

E:  dekanat@fe.uni-lj.si T:  01 4768 411