User Experience Design

Subject description

The course provides a comprehensive overview of the field of user interface and user experience design. At the beginning, methods are presented for the analysis and identification of target users, their requirements, checking the peculiarities of user groups, modelling users and creating personas. During the course, students learn about procedures for creating information architecture and rules for designing user interfaces. They learn about different types of prototypes and their production, as well as the design of interactivity and interaction modalities.

In addition to responsive design and visual design, compliance with brand identity rules and the creation of a design system are also important, a special emphasis is also placed on the influence of human perception and psychology. Students learn how to ensure the accessibility of services and their importance in today's world. The principles of planning, measuring and evaluating the user experience with the help of standardized methodologies and procedures are also presented.

Extended reality (XR) technology is also becoming more and more important, so the course also presents the specifics of interface planning and interaction modalities, as well as special tools for evaluating XR interfaces. The practical part of the course includes creating a personal project in the selected software.

The subject is taught in programs

Objectives and competences

The goal of the subject is to give common view into the field of user experience and related user interface design. The course deals with the concepts and specifics of human – device interaction and the procedures of user interface design process. Through gained knowledge of tools and evaluation procedures the course gives knowledge for the design of user interfaces on different devices.

Teaching and learning methods

Lectures, practical work with presentations of results. Special emphasis on continuous and prompt study, and independent practical work.

Expected study results

After successful completion of the course students should be able to:

  • Describe and understand the domain terminology and principles of user experience, user centred design, usability and accessibility
  • Make an analysis of market and user needs, identify target users, research user needs and create scenarios.
  • Create the design system and follow the rules of the brand identity
  • Create an interactive prototype of the user interface based on the analysis and the information architecture, taking into account accessibility rules
  • Perform user interface evaluation procedures and analyze the results

Basic sources and literature

  1. S. Krug, „Don’t make me think, revisited: a common sense approach to Web usability“, [3rd ed.], Berkeley (California), New Riders, 2014
  2. W. Albert in T. Tullis, „Measuring the user experience: collecting, analyzing, and presenting UX metrics“, 3rd ed. Cambridge: Morgan Kaufmann, Elsevier, 2023
  3. D. A. Norman, „The design of everyday things“, Revised and Expanded ed. Cambridge etc., The MIT Press, 2013
  4. A. Polaine, L. Løvlie, in B. Reason, „Service design: from insight to implementation“. Brooklyn, New York, Rosenfeld Media, 2013

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University of Ljubljana, Faculty of Electrical Engineering Tržaška cesta 25, 1000 Ljubljana

E:  dekanat@fe.uni-lj.si T:  01 4768 411